Ōkami revolves around the deity wolf Amaterasu and her minute companion Issun, a “wandering artist” who’s roughly the size of a mushroom. It might have been a long time ago that Ōkami first released, but masterful game design never grows stale. Ōkami differs in several key ways, however, and has a flavor very distinct to Zelda’s, as a result. While I think those comparisons are slightly overblown, there’s no denying the similarities of a large, open game world to explore, countless side-characters and sidequests to engage in, puzzle solving, and sword swinging. The answer is: of course! Ōkami is a third-person adventure game that frequently gets compared to The Legend of Zelda series. It’s a welcome addition to the Switch ecosystem, but after 12 years, is Ōkami still worthy of a play? It was made available on PlayStation 3 and 4, as well as Xbox One, but it’s never been on a Nintendo platform… until now! This also marks the first time that Ōkami has been playable as a portable experience. In more recent times, Ōkami has gotten a high definition facelift and been rechristened as Ōkami HD. Released in 2006, Ōkami has gone on to countless other platforms in the years since, including a port on Wii which integrated motion controls into the title. Yet, there’s another game that Clover created which has shown some incredible staying power over the years. While the developer initially was meant to create games separate from Capcom’s various established franchises, Clover eventually became synonymous with its myriad Viewtiful Joe titles. Although it shuttered years ago, with many of its expatriates going on to form Platinum Games, Clover continues to get a lot of posthumous praise from fans and critics alike for its works. In the early 2000s, Capcom had a small development house under its wing that went by the name Clover Studio.
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